| Register Now | |
| My Points | |
| My Games | |
A recent thread about pilot packs got me thinking. What pilot upgrades would you want? My first thought was
Action : trigger happy , spend and action and make a second attack with secondary weapon .
Astromech : action Cancel opponents action token
Pilot skill Y wing : Allowed to fire all protons at once ( 8 dice)
Porkins : When a frendly ship within one gets damaged , it goes to Porkins instead .( he can handle it) .
Any Ideas ? I have not thought of points
Without Signature
| Page 1 of 1 (1 messages) | 1 |
All of the skills you suggested except porkins is sooo unbalanced. Would be no reason to not play Rebels. Fair cards would just include things that enhance tactic building, not just overpower your opponent.
"That is not dead which can eternal lie, And with strange aeons even death may die."
| Page 1 of 1 (1 messages) | 1 |