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Participated in the first Singapore Dust Warfare Tournament. I did a proper round up on my blog with batreps and a quick run-through of the missions.
I think FFG may want to look into redoing Critical Position - it encourages too much camping especially if I have large unit count.
Anyway, do check out the reports on the blog and let me know what you think: http://anythingbutones.blogspot.sg/
For Dust Warfare Batreps, head on over to my blog at: http://anythingbutones.blogspot.sg/
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Cool pics man! And I agree key positions is not very funny…. except both players pick positions in the enemy´s deployment zone! But, since scenario generation must be negotiated and doesnt depend on dice, its still cool ;)
Would have been much better if they forced you to choose a point in the enemy deployment zone. That would force you to push forward. Don't know why FFG didn't do this.
For Dust Warfare Batreps, head on over to my blog at: http://anythingbutones.blogspot.sg/
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