Search the Forums
Options
Keywords search:


Search in Forum...

Search within...

Match...

Antiquity...

Player messages...

A Game of Thrones: The Board Game Second Edition
Take control of the great houses of Westeros in an epic struggle to claim the Iron Throne
Moderator: FFGAntonffgjosh Topics: 225 | Posts: 852
Variation with game Pieces between houses.
Published on 03 September 2012 - 06:31:55
0
0

I just got the game and played it for the first time.

There is one thing that bugged me a bit.

The fact that all houses can muster the same amount of pieces (knight, SE, footman, ship)

I think it would have been a bit more interesting if it would have been different between each house.

Say:

Greyjoy having more ships units to muster.

Starks having more Knights.

I'm not sure about the balance between the houses with the unit but I'm sure better men than me can think of the right balance and making it more fun that way.

Without Signature
Page 1 of 1 (3 messages) 1
Reply #1 | Published on 05 September 2012 - 19:58:09

 I think it's pretty good right now, for instance, when the muster troops card is drawn then the player(s) with the most stronghold/castles can muster more troops.  Additionally only the player(s) high enough in the king's court can muster on a regular basis.  If you mean, however, that in order to show the diversity between the houses that they should be able to muster differently than I have no solution for you, but feel this would greatly unbalance the game (more so than it is).  The diversity of the houses is represented by their starting set up (between the units, castles, supply and influence tracks).

My two cents.

Without Signature
Reply #2 | Published on 11 September 2012 - 05:13:18
0
0

 I also want to know

Reply #3 | Published on 24 September 2012 - 06:31:55

To house rule this would be a complete nightmare, AND you'd likely need more troop types.  However, it's not a terrible idea.  The Lanisters having another knight or two, but less ships, for example.  Greyjoy having more ships but no seige engines.  Whatever.

Had it been in from the start, it could have been used to address the (perceived) balance issues too, but it also adds more colour to each house imo.

NEO-ANARCHIST AND BEST BANG SINCE THE BIG ONE!

Page 1 of 1 (3 messages) 1

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS