Search the Forums
Options
Keywords search:


Search in Forum...

Search within...

Match...

Antiquity...

Player messages...
You are here: FFG Forums /  Roleplaying Games /  Black Crusade

Black Crusade
Wealth, power, and happiness await. The only price is your humanity.
Moderator: FFG Andy FischerFFGAntonffgjoshFFG_Sam StewartThe Spaniard Topics: 586 | Posts: 8169
Blood for the Blood God - Tome of Blood officially announced!
Published on 11 September 2012 - 22:40:42
Page 7 of 7 (102 messages) « First page... 4 5 6 7
Reply #91 | Published on 08 January 2013 - 22:22:55

Terraneaux said:

 

Cryhavok said:

Personally I think that the ability to, at character creation, make your weapon invulnerable to power weapons, would be ridiculous. As it stands, it is a 15% increase in its survivability. It is better than it was before.

 

 

Given that you can already get a power, force, or rune weapon at character creation, I don't see how this is an issue.

 

It's not an issue, because you can't actually do what I said would be ridiculous (unless house ruled otherwise). My opinion is that the rules on legacy weapons, as far as interaction with powerfields go, is that they are good as is. My issue is with the idea that being famous and having a history should in any way grant inherent invulnerability to damage. It would also deny the chance for the epic reforging quest, a staple in many fictional stories. If they want a weapon that is invulnerable to powerfields, they should use one.

Oh and here is another solution for you, elevate your legacy weapon in a set, with your fist. Powerfields don't effect fists. Then take the unarmed talents to augment your abilities. Parry with your fists to your hearts content… although I still favor the disarming method.

Without Signature
Reply #92 | Published on 09 January 2013 - 04:16:37

My issue is with the idea that being famous and having a history should in any way grant inherent invulnerability to damage.

Well, why should being famous and having a history grant any benefit at all? I'm fairly sure no weapon in history got any better from the point it was forged.

 

It would also deny the chance for the epic reforging quest, a staple in many fictional stories.

I wouldn't have a problem with an epic reforging quest. Ten epic reforging quests, on the other hand…

 

Indeed, I think we're approaching Legacy Weapons from two very different starting points here. You say "Don't elevate any old junk", I say "Being able to elevate any old junk, aka the heirloom, to a weapon that can hold its own is the point of the rules - and indeed you are punished for choosing a power weapon as a Legacy Weapon". You say "You can evade power weapon abilities using this and that costly trick", I say "The character type that commonly chooses a Legacy Weapon is the one that shouldn't need any additional tricks compared to your regular renegade who just picks up a power weapon at character creation". It appears best to agree to disagree.

Ceterum Censeo Dezmond Ignorandum Esse.

Reply #93 | Published on 09 January 2013 - 09:12:01
We most certainly can agree to disagree :) I didnt consider most of my solutions costly, but oh well. I am curious though, what weapons are people elevating, or planning on elevatimg? Personally I plan on elevating a plasma pistol and a bolt pistol.
Without Signature
Reply #94 | Published on 09 January 2013 - 15:39:56
0
0

Rune Sickle Sword and Rune Force Kursian Heavy Shield.

Without Signature

Reply #95 | Published on 09 January 2013 - 16:28:04

My BS focused chosen was considering your set up, but I decided to stick with my trusty HB. A maximium of 5 hits on a 50 roll, with felling 4, was just too good to pass up. Say goodbye to 'crons! :)

I never pretended to be nice.

Reply #96 | Published on 09 January 2013 - 18:09:16
0
0

I've always had a problem with parrying unarmed in games, or being parried when unarmed. In most Star Wars systems for example, if you parry someone's fist with your lightsaber, not only do they avoid a Luke or Vader moment, they don't so much as take a little burn. I can understand someone parrying a power-weapon [not the lack of penalty though] with their hands; grabbing the other's arms or at least the handle, but damnit, if I block someone's foot with a stormfielded burning blade, I'd like to at least see them catch fire.

Perhaps if there was more value to the non-power weapons it wouldn't be an inverse curve of how-common-its-equipped vs rarity, the lower break chance would be more of a big deal?

 

Gotta ask again, though: If you've got a weapon set as your Legacy, do you have to always fire both together, or is one at a time, or at least, alternating to aim with an accurate one while the other one recharges perfectly acceptable?

Without Signature
Reply #97 | Published on 09 January 2013 - 19:26:21

Kiton said:

 

I've always had a problem with parrying unarmed in games, or being parried when unarmed. In most Star Wars systems for example, if you parry someone's fist with your lightsaber, not only do they avoid a Luke or Vader moment, they don't so much as take a little burn. I can understand someone parrying a power-weapon [not the lack of penalty though] with their hands; grabbing the other's arms or at least the handle, but damnit, if I block someone's foot with a stormfielded burning blade, I'd like to at least see them catch fire.

 

I agree

Kiton said:

Gotta ask again, though: If you've got a weapon set as your Legacy, do you have to always fire both together, or is one at a time, or at least, alternating to aim with an accurate one while the other one recharges perfectly acceptable?

 

 

Personally, I would rule that you can fire them any which way, unless otherwise restricted by the rules. As the rules don't mention any such restriction, I would not put one on my players.

 

Without Signature
Reply #98 | Published on 09 January 2013 - 19:57:58

Considering how the point of such a set would be having a certain amount of versatility, I'd say you're allowed to use whichever weapon fits the situation. If you got yourself a bolter and a melta, presumably you could use the bolt pistol for long range while cooking your heavy targets in near-melee.

 

As for my own… my Q'sal Sorcerer might elevate his force staff, if he ever develops much of a connection to it - it's not like he has much of a use for any other weapon.

My renegade sniper (consider him a ranged version of Victor Zsasz) would definitely elevate the rifle through which he shares his most intimate moments with his playmates. The Artful Pattern seems almost tailormade for him - Backstabber, Better Part of Valor, Fast, Precise and Subtle are all pretty nice. I'm still pondering whether its history is Betrayal, Conquest or Excess, though.

Ceterum Censeo Dezmond Ignorandum Esse.

Reply #99 | Published on 09 January 2013 - 23:28:52
0
0

I still want to see a completely baller psyker use an autogun with a belt feed and legacy of rage with the artful ability to add his psy rating to damage on that rof 13 weapon.  Even better if he's Tzeentch aligned and it's a slayer limb and therefore ignores armor.

Without Signature

Reply #100 | Published on 10 January 2013 - 21:50:32
0
0

Go "Versatile" instead [this is even better for an integral heavy stubber]: +3 damage on the first successful attacks [times how many hits?], good extras to hit, and… a decent anti-tank weapon with Opportunistic.

1d5-2 times twenty integrity instead of bouncing off? YES PLEASE

 

Well, unless you're tzeench-aligned with a slayer limb. Then you may as well just up the output.

Without Signature
Reply #101 | Published on 11 January 2013 - 08:43:42

a decent anti-tank weapon with Opportunistic.

1d5-2 times twenty integrity instead of bouncing off? YES PLEASE

I'm not quite sure whether that bonus of Opportunistic doesn't only apply to Zealous Fury hits that now deal d5-2 instead of 1 point of damage if they wouldn't inflict any otherwise.

Ceterum Censeo Dezmond Ignorandum Esse.

Reply #102 | Published on 11 January 2013 - 22:40:42
0
0

Those seem to be seperate points and sentences. You'd do 1 on ZH regardless of toughness or armor if it triggered, not 0.

If it were to only affect Zealous Hatred, it would be generally a downgrade, losing your certain piddling 1 damage in exchange for a 40% chance of doing 0

Without Signature
Page 7 of 7 (102 messages) « First page... 4 5 6 7
You are here: FFG Forums /  Roleplaying Games /  Black Crusade

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS