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Black Crusade
Wealth, power, and happiness await. The only price is your humanity.
Moderator: FFG Andy FischerFFGAntonffgjoshFFG_Sam StewartThe Spaniard Topics: 588 | Posts: 8172
Ordo Malleus
Published on 07 March 2011 - 00:40:23
Page 2 of 2 (28 messages) « First page... 1 2
Reply #16 | Published on 08 March 2011 - 14:20:16

 @Lynata - I doubt they will make Grey Knights weaker than DW characters. While I would have liked marines in DW to have been a little less potent, that's not the direction FFG chose.  But in theory all 3 lines are in the same system/setting.

My guess is they will be on par, but have psychic squad mode powers. That's what would make since to me. But I haven't played TT since 2nd Edition, but that's what I remember them to be like (a whole squad counting as 1 psycher). I am interested in seeing how they integrate the material. The book should be a useful guide for anyone wanting to mix Deathwatch with Dark Heresy.

Reply #17 | Published on 08 March 2011 - 15:31:20

Lynata said:

Faydra said:

No. No, that is not how Grey Knights work, and given how FFG is typically pretty good at sticking to the fluff in terms of power level,  that is not how the game should work. Grey Knights are the best of the best of the best, undergoing training and hypno-doctrination above and beyond (by several orders of magnitude) that of regular marines. Every single one of them is a psyker, and not a single one has ever fallen to Chaos. They are going to be, if anything, MORE powerful than DW Marines, with equipment designed to reflect that.

A misunderstanding. What I meant was that Deathwatch portrays its player characters as way over the top and with canon-breaking equipment gaps to DH or RT, which seems to suggest that it takes place on a different narrative scale (in terms of movies think "Saving Private Ryan" vs "300" - both fun to watch but notably different in portrayal) and you cannot directly compare characters or equipment from one game with another. Marine weapons and armour alone have received considerable buffs for the purpose of Deathwatch, not to mention special game mechanics that DH/RT characters do not have access to. It's simply "epic" rather than "realistic".

Marines would be weaker in DH/RT (in fact they are, as they have already been statted there once), and whilst DH Grey Knights would be stronger than DH Space Marines, they would still appear weaker than DW Space Marines - and thus allow grouping with high level non-Marine characters without appearing too much off-balance. Kind of like in the novels where you have the Astartes teaming up with someone else.

At least those are my thoughts and hopes on the subject.

I can see where you are coming from.  If correct in your prediction this just confirms that they have got themselves in a little bit of a mess with the four core rulebook system.  I certainly see them as a whole rather than individual parts and i am already disspoianted when i see different stats for the same creatures from CA to DW (although it is sometimes explained away as different strain/genus).

Having all four core settings compatible is the only saving grace to this system they are currently working with and at the moment i think they are only achieving semi-compatability without a lot of work from a GM.

If Grey Knights are 'weaker' than DW marines that will slightly irritate me because it is clear that in the background they are in fact a step up in uberness.

'That was your whole plan...get her?'

Reply #18 | Published on 08 March 2011 - 16:03:50

Replicant253 said:

...i am already disspoianted when i see different stats for the same creatures from CA to DW (although it is sometimes explained away as different strain/genus).

If you are talking about Genestealers, yes, every time they have been published they have been slightly different and given a new strain name. I think this is the ideal way to handle Genestealers.

Reply #19 | Published on 08 March 2011 - 16:25:09

 I also have no problem with some minor overlapping if it is necessary for the game to work as a standalone system - I actually wish they'd have an entry for the "basic" of most/all opponents (Eldar/Dark Eldar, Orks, Tau, Genestealer/Gaunts, SM/CSM) in EVERY core book so that GM's at least have some conception of what the game designers thought a good conversion of the basic stock enemy would be, which they could then tweak themselves to provide the more esoteric members of that enemy race, without having to own and crossreference every book in the FFG library.

I you private dancer.

Reply #20 | Published on 08 March 2011 - 20:52:50

Lynata said:

A misunderstanding. What I meant was that Deathwatch portrays its player characters as way over the top and with canon-breaking equipment gaps to DH or RT, which seems to suggest that it takes place on a different narrative scale (in terms of movies think "Saving Private Ryan" vs "300" - both fun to watch but notably different in portrayal) and you cannot directly compare characters or equipment from one game with another. Marine weapons and armour alone have received considerable buffs for the purpose of Deathwatch, not to mention special game mechanics that DH/RT characters do not have access to. It's simply "epic" rather than "realistic".

Marines would be weaker in DH/RT (in fact they are, as they have already been statted there once), and whilst DH Grey Knights would be stronger than DH Space Marines, they would still appear weaker than DW Space Marines - and thus allow grouping with high level non-Marine characters without appearing too much off-balance. Kind of like in the novels where you have the Astartes teaming up with someone else.

At least those are my thoughts and hopes on the subject.

Like it or not, a powerful precedent has been set, and if Grey Knights end up being weaker than DW Marines, I would not be the least bit surprised to see an uproar from the community. That said, if Grey Knights are designed with the goal of having them be capable of functioning with parties of regular Ascension characters, then I would expect FFG to provide them with mechanics that serve to buff the rest of the party alongside them.

Without Signature
Reply #21 | Published on 09 March 2011 - 06:16:40

Faydra said:

Replicant253 said:

 

Just to concur that on the scale of marine 'hardness' Grey Knights only come 2nd to Adeptus Custodes, that has certainly how i have seen then porttayed in the fluff to date.  The new GK codex for TT even has some silly story about a lone, albeit HQ, Grey Knight wandering the warp laying the smack down on demi-gods and daemons for all eternity.

 

 

I think that, generally speaking, the power level for non-chaos marine-esque figures goes like this:

Space Marine < Grey Knight < Adeptus Custode < Primarch < Emperor

This is definately the proper hierarchy.

Chaos is the essence of the universe.

Reply #22 | Published on 10 March 2011 - 09:59:57

Setting aside the arguement over whether Deathwatch marines and their equipment are overpowered, off-canon, or anything else, because that's your OPINION Lynata, one that a good many people disagree with you on, myself included. And we've debated it accross the length and breadth of these forums for a good while, until I just got absolutely sick of your shit...

Anyway, I doubt they'd include Grey Knights as a playable option for use alongside Dark Heresy characters, them being a secretive order of daemon hunting Astartes, they sound like they'd be even more difficult to include than a more 'normal' marine from Deathwatch, even considering the higher power level involved with Ascension. I wouldn't be surprised if they were statted up as NPC's though, in fact I'd be a bit dissapointed if they didn't have that.

Now with that done, expect the book to focus on the Ordo Malleus itself, their weapons and tricks of the trade beyond the few iconic things we've gotten so far, like Daemon Hammers. And of course there'll be the customary alternate origins and career ranks, and new Cell Directives.

"Would you like to travel across entire sectors in months, rather than years? Would you like to blast people with warp energy? Would you like to have an extra eye? Come down to Fabius Bile's Gene Emporium, and become a New Man!"

-MILLANDSON

Reply #23 | Published on 15 March 2011 - 10:37:07

 When it comes to Grey Knights I would really hope that when the time comes that FFG will flesh them out it will either be an expansion to either Deathwatch or Dark Heresy.

Without Signature

Reply #24 | Published on 15 March 2011 - 10:50:12

Dark Heresy: Daemon Hunters

~Yea, Tho I Walk Through The Valley Of The Shadow Of Death, I Shall Fear No Evil~

Rogue Trader, Dark Heresy, Deathwatch, Black Crusade + Only War Playtester

Star Wars: Edge of the Empire Playtester

I do not speak in any official capacity for FFG, all my posts are my own opinion, speculation, etc.

One of Three Founders of Dark Reign

Reply #25 | Published on 18 March 2011 - 09:37:00
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Dunno about the supposed ott´ness of DW Marines. To me they don´t seem so.

A marine is in every way above and beyond DH acolytes. Just like an officio assassinorum assassin (like a Callidus or Eversor assassin for instance) is above and beyond a DH acolyte assassin.

I also see no issue with the wargear (other than internal balance issues with DW wargear maybe, like standart bolter vs storm bolter, etc.). Yes an astartes bolter packs more punch than one designed for regular humans (and the DH stats are craptastic, even when compared to a las gun, I admit), so what? The thing is larger probably for reasons other than fitting proportions (as in not looking strangely undersized).

Imo DH characters don´t have to and should not match with space marines (not one on one anyways) but that´s just me. Yes there are Inquisitors (not acolytes) who even wear terminator armour. Those armours are millenia old relics, everyone a unique masterpiece, which probably can´t be recreated and only a handful of them exist in the whole Imperium. Those are similar to astartes terminator armour in terms of portection, etc. But unless you´re one of the most powerful inquisitors in the Imperium you won´t ever see one of these.

 

Regarding the differences between regular marines, death watch space marines and grey knights. I think things get a bit blown out of proportion here.

Death Watch space marines are "just" veteran space marines. Take the first company (or equivalent formation in non codex chapters) of any chapter and you´re good to go. Death Watch marines in terms of power are veteran marines, period.

Then you got the Grey Knights, again they are not much more powerful than regular marines. They are psykers, but the regular grey knight is not on the level of a Librarian, so no "OMFG imba kickass warrior-wizard-paragon of awesome" if you get the drift. Most are merely able to perform psyker abilities as a squad (libbies do that on their own).

They do have better equipment. Where the regular marine has a bolter and a combat knife, the regular grey knight has a wrist mounted storm bolter and a nemesis force weapon. Their armour is of higher quality too. No better protection vs normal attacks but more extras and something vs psker attacks as far as I recall. And last but not least their training standarts are higher.

Basically a grey knight vs a normal marine is like a special forces soldier vs a battle hardened regular trooper.

 

And lastly lets not forget that unlike the TT, in an RPG we are able to portray individuals. So in the lore, there are awesome warriors who are just regular "rank and file" by rank. The sergeant is not autmatically the best fighter, and a DW, or GK marine is not automatically > than an a regular one. On average, yes, but the differences are much smaller than some people make em to be. Most of it is "know how" and experience. GK´s know how to deal with deamons and how to resist their influence better than anyone else. Same with DW vs aliens (especially against those which are not as well known to the imperium as, l et´s say the orks are).

 

Without Signature
Reply #26 | Published on 18 March 2011 - 17:19:49

Well, looks like I was wrong, you will be able to play them. I don't really mind that though, especially because of how it says it'll be compatible with Deathwatch.

I can hardly wait for the book to be out now, the news about Grey Knights is just the icing on the cake. Delicious double-chocolate cake.

"Would you like to travel across entire sectors in months, rather than years? Would you like to blast people with warp energy? Would you like to have an extra eye? Come down to Fabius Bile's Gene Emporium, and become a New Man!"

-MILLANDSON

Reply #27 | Published on 18 March 2011 - 19:51:48

In Demon Hunter there will be rules for Grey Knights fon Dark Heresy (Ascension level? I don't know) and ADDITIONAL rules for Deathwatch.

I will not surprise if GK for DH will be weaker than GK for DW.

Without Signature

Reply #28 | Published on 19 March 2011 - 00:40:22

Well, while I shouldn't make assumptions in consideration of how the last one panned out.

I'd put my money on the Grey Knights of DH being Ascension level characters. Whether you'd need the Ascension book is another question though.

"Would you like to travel across entire sectors in months, rather than years? Would you like to blast people with warp energy? Would you like to have an extra eye? Come down to Fabius Bile's Gene Emporium, and become a New Man!"

-MILLANDSON

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