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Mansions of Madness
A board game of occult horror and mystery for two to five players
Moderator: The Spaniard Topics: 607 | Posts: 3467
Do we know anything about the rules/mechanics yet?
Published on 18 September 2010 - 20:49:30

Reading through the product description, it looks like a lot of exploring and text reading.  I didn't see any dice on the pictures of the game contents.  Any idea how conflicts are resolved?

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Reply #1 | Published on 18 September 2010 - 11:33:54

 Oh, I just saw on the box contents list: 1 Ten Sided Die.

 

Reply #2 | Published on 18 September 2010 - 12:44:11

shadowtag said:

 Any idea how conflicts are resolved?

 

I'd be willing to bet combat is going to be resolved via cards

A Dwarf & a High Elf walk into a bar. They start talking to the bartender about their lousy days at work. Next thing they know, 2 large men come over, pick up the Dwarf and throw him out. "What was that for?!" said the Elf. To which the bartender replied, "We don't serve miners here"

Reply #3 | Published on 18 September 2010 - 22:00:05

Artemus Maximus said:

shadowtag said:

 

 Any idea how conflicts are resolved?

 

 

 

I'd be willing to bet combat is going to be resolved via cards

 

Maybe a mix of cards and dice?

Reply #4 | Published on 19 September 2010 - 21:03:27

causeitwasfunny said:

Artemus Maximus said:

 

shadowtag said:

 

 Any idea how conflicts are resolved?

 

 

 

I'd be willing to bet combat is going to be resolved via cards

 

 

 

Maybe a mix of cards and dice?

I hope the combat is more then just cards. I mix of cards and dice would be better then just cards in my opinion. Although with Corey K designing this game I wouldn't be surprised to see an all card combat game 

Without Signature

 
Reply #5 | Published on 19 September 2010 - 21:54:30

Hope it's not all cards.

 

That being said, I have enough trust in FFG and enough interest in the game to buy it even if it is card based combat.

Without signature

Reply #6 | Published on 20 September 2010 - 06:17:31

It is all about Corey Konieczka, ftw! Of course there will NOT be any dice involved here.

That would be a huge put-off for me.

Without Signature

Reply #7 | Published on 20 September 2010 - 07:16:39

Foligatto said:

It is all about Corey Konieczka, ftw! Of course there will NOT be any dice involved here.

That would be a huge put-off for me.

Well, Product page lists components:

www.fantasyflightgames.com/edge_minisite_sec.asp

(including 1 Ten-Sided die)

A dirty mind is its own reward.

Reply #8 | Published on 20 September 2010 - 08:43:06

Hmmm, I am sure that lonely 1 ten-sided die is only for deciding who the first player is!



Seriously now, that's good news! Phew!

Without Signature

Reply #9 | Published on 20 September 2010 - 09:27:00

Foligatto said:

Hmmm, I am sure that lonely 1 ten-sided die is only for deciding who the first player is!



Seriously now, that's good news! Phew!

Or it's used to track turns !

A dirty mind is its own reward.

Reply #10 | Published on 20 September 2010 - 12:57:36

Overall, I prefer a mix of dice and cards for combat.  It allows a little bit of tactics as well as blind-luck.  Sometimes it can be frustrating when a die-roll ruins an awesome card you throw down, but that's life occasionally.  Try as hard as you can, but sometimes the x-factor overrules.

Reply #11 | Published on 23 September 2010 - 11:36:51

shadowtag said:

 

 Oh, I just saw on the box contents list: 1 Ten Sided Die.

 

 

 

Cool.  I friggan hate card-combat in boardgames.  (I do enjoy CCGs though).

I like TOMB which is all cards, but it has boatloads of dice!  rofl

I can't explain why, but I feel cheated everytime Corey throws out the dice for card combat in his games! 

 

Reply #12 | Published on 13 October 2010 - 13:48:31

The 10-sided die is used for tests.  I will quote from the previous diary (on char creation):

"Attributes are used to overcome all manner of challenges, but most often they are pertinent to Attribute Tests. When prompted to perform an attribute test, simply roll a ten-sided die and compare this value to your character’s applicable attribute. If the roll is equal to or less than the attribute, you pass! If a challenge looks too daunting, you can also opt (before the roll) to spend one of your Skill Point tokens. Doing so will add your luck value to whichever attribute you are about to test, and this represents a feat of particular resourcefulness on the part of your character."

I believe that combat will be some form of Attribute Test.  Melee probably based on Strength and ranged based on Marksmanship.

Reply #13 | Published on 17 October 2010 - 13:45:10

Still I can't figure out wich kind of game is this. Is it a dungeon crawler? O something more like Android? Description is quite criptic to me. I am a great fan of Arkham Horror, and I'm really interested in this game, but all I can understand at the moment is that graphics looks great. And thats not a news, FFG games are always graphically cured.

Without Signature

Reply #14 | Published on 17 October 2010 - 14:29:05

Fingolfin80 said:

Still I can't figure out wich kind of game is this. Is it a dungeon crawler? O something more like Android? Description is quite criptic to me. I am a great fan of Arkham Horror, and I'm really interested in this game, but all I can understand at the moment is that graphics looks great. And thats not a news, FFG games are always graphically cured.

I would describe it as adventure game.

The investigators explore the mansion, search for clues, find new items, solve puzzles, fight the occasional monster and generally try to hinder the keeper at whichever evil plan he is up to.

Without Signature

Reply #15 | Published on 18 October 2010 - 08:04:09

el Igore said:

Fingolfin80 said:

 

Still I can't figure out wich kind of game is this. Is it a dungeon crawler? O something more like Android? Description is quite criptic to me. I am a great fan of Arkham Horror, and I'm really interested in this game, but all I can understand at the moment is that graphics looks great. And thats not a news, FFG games are always graphically cured.

 

 

I would describe it as adventure game.

The investigators explore the mansion, search for clues, find new items, solve puzzles, fight the occasional monster and generally try to hinder the keeper at whichever evil plan he is up to.

So yes - closer to Android than Descent.

Want to use more expansion monsters in a RtL campaign?  Download my dungeon level loadout sheet.  Want more varied and interesting abilities for the heroes?  Have a look at my Craft cards!  After a more thematic Android experience?  Check out Android: The Directors Cut.  Tired of the same old plots?  Try The Directors Cut - Alternate Plots.  Want a different way to play BSG: Pegasus?  Look at Pegasus: Razor Cut.

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