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How much of this game is about Deck Building? Can players just pick up a team and go?
"Its a dangerous business Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to."
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hendersondayton said:
How much of this game is about Deck Building? Can players just pick up a team and go?
There is no proper Deck Building at all. There is a lot of tactics in the way you play cards, and the composition of your deck is modified by some events in the game, but that's it
We have dragged Reason from her throne and set in her place the Empress of Dreams [Liber Endvra]
Custom Arkham Horror material / Arkham Horror Fan Creation League Scenarios
I have read that the lack of Deck Building has caused contention among players who like this ability. That the RANDOM creation of their team causes the game not to be enjoyable.
Has there been any house rules made that addresses this issue?
Thanks!
"Its a dangerous business Frodo, going out your door. You step onto the road, and if you don't keep your feet, there's no knowing where you might be swept off to."
You only have 12 Cards per Race. So there is no room for deckbuilding. But if you wish to buy more than one copy, than the option of deckbuilding will be given. ;)
"Dices, cubic messengers of fate!"
Garthnait said:
You only have 12 Cards per Race. So there is no room for deckbuilding. But if you wish to buy more than one copy, than the option of deckbuilding will be given. ;)
Although you would have to come up with your own rules for it.
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Oh it is still very enjoyable, don't worry about that. The lack of deck building means it is really fast to pick up and play, especially for new players compared to most deck building games.
I think what some people find a little annoying if the drafting* of star players is random, so you might get a dwarf on an elf team for example. You can mitigate the randomness by increasing the number of cards you can choose between depending on the highlights you go for, but I think a number of people would like the option to pick the team they want to build at the start, an thus develop strategies that work on those teams.
Of course counter to this is it would make it less of a pick up and play game, but optional rules would be nice.
I think something could be done by turning the star player icons that you get from Highlight to be points to buy cards rather than the size of the random draw, it wouldn't be true deck building as such, but drafting wouldn't be random. Working out the values of star players is tricky as it isn't just down to their star power, but skills and abilities as well. You would have to keep the value range to say 1-3 (maybe 4 at a push) so that someone could get a star player with each go otherwise it wouldn't balance with the game, or would the value of being able to pick your star player mean it would need to be harder to get them?
Personally I'm enjoying the game enough that I don't fancy taking the time to work it out.
*adding new powerful player cards to your starting team of 12.
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