Search the Forums
Options
Keywords search:


Search in Forum...

Search within...

Match...

Antiquity...

Player messages...

Blood Bowl: Team Manager
The season is starting. What kind of team will you build?
Moderator: FFGAntonffgjoshGeckoThe Spaniard Topics: 156 | Posts: 786
  • Rise From Your Graves
    Sudden Death, the Expansion for Blood Bowl: Team Manager, Is Now Available
  • Study Your Playbook
    The Rules for Blood Bowl: Team Manager - Sudden Death Are Online
  • Blood on the Pitch
    A Preview of Sudden Death, the Upcoming Blood Bowl: Team Manager Expansion
  • Champions of Death
    A Preview of Sudden Death, the Upcoming Blood Bowl: Team Manager Expansion
  • Sudden Death
    Announcing an Expansion for Blood Bowl: Team Manager - The Card Game
First preview up
Published on 25 January 2013 - 10:30:24

Here we go! Finally! Love the regeneration thing :-)

We have dragged Reason from her throne and set in her place the Empress of Dreams [Liber Endvra]

Custom Arkham Horror material / Arkham Horror Fan Creation League Scenarios

Page 1 of 1 (8 messages) 1
Reply #1 | Published on 26 January 2013 - 03:21:57

Looks great. Can't wait to play. ;)

"Dices, cubic messengers of fate!"

Reply #2 | Published on 27 January 2013 - 00:53:36
2
0


Does anyone else count 6 team upgrades per a new team? Also, those 6 multicolored cards above the new teams look like they could help with why these teams all have 6 instead of 5 team upgrades…

Without Signature
Reply #3 | Published on 27 January 2013 - 04:04:12

Yep, 1 new Team Upgrade for the six races. ;)

"Dices, cubic messengers of fate!"

Reply #4 | Published on 28 January 2013 - 18:41:42

As long as the vast majority of guys with downed skills have a low downed star power (as the preview pictures allude to) this mechanic should avoid brokenness. My main concern is that this raises board complexity a lot which not only slows games down but makes it harder to teach new players.

Without Signature

Reply #5 | Published on 02 February 2013 - 10:24:03

Garthnait said:

Looks great. Can't wait to play. ;)

Just a month or two … :D

"Nothing's forgotten. Nothing is ever forgotten."

Reply #6 | Published on 02 February 2013 - 11:22:50

Its quiet to long. ;) Need it now.

"Dices, cubic messengers of fate!"

Reply #7 | Published on 08 February 2013 - 05:01:21

As much as i am excited about the new wxpansion for BBTM, i can't help but get the feeling tht the 3 new teams will be over powering the 6 exisiting teams, since now they have introduced (from what i have seen so far) 2 key mechanics that the previous teams don't have;

1) Abilities when they are downed

2) The "slash" which you can choose the play style of that particulr player. (Just seen it in the Dark Elves Team)

 

The ability to ressurect the undead players, okay that was going to be inevitable, but if they can get up again and continue to pound the other teams down, then you might as well be another undead team, who can have a fighting chance against another undead team.

The only hope i have is that the new teams have a lot of players with low stars/power in their teams.

Without Signature
Reply #8 | Published on 11 February 2013 - 10:30:23
0
0

I don't think they are overpowerd.
Dark Elves are very versatile, but the lack of a 4 Star Power player is a big drawback.
Undeads are like Orcs with less tackle , but with a 1 on 3 of regeneration. (a good skill, but not game-braking)
Vampires are the worst team. No 4 Star Power player, no sprint… and nearly no tackle… how are they supposed to win?

Without Signature
Page 1 of 1 (8 messages) 1

© 2013 Fantasy Flight Publishing, Inc. Fantasy Flight Games and the FFG logo are ® of Fantasy Flight Publishing, Inc.  All rights reserved.
Privacy Policy | Terms of Use | Contact | User Support | Rules Questions | Help | RSS