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I somehow managed to score super low on Anduin Using primarily an all Spirit Deck. I did however use Beorn as my beefcake to take the hits of the Hill Troll. I also continued to rock out my Threat using The Galadhrim's Greeting. The key ingridient to my deck was Stand and Fight.. With Stand and Fight I was able to bring out Beorn after discarding him with Eowyn's ability to discard and up her Willpower. I also run Gleowine to help run through my cards for Beorn and or Stand and Fight. I run all three heroes and always leave Eleanor ready to deal with those pesky Necromancer's Reaches among other things in hopes to keep my damage low. Any The Favor of the Lady that comes up goes to Eowyn. I reshuffle the deck once I use both Galadhrim's Greetings using Will of the West. So with all this the most of it is getting my threat down low and managing it and keeping a bunch of cards in hand. In the end I had all cards in hand except what was in the discard pile, and on the last level if I wanted to just pull it along I suppose I could have reducing my threat to even less and having the last creature sit there until I was ready, but I got impatient and rocked his little world. Dunhere is GREAT for creature management once they are unable to engage you. Now If I could only figure out how to take on the Prison solo.... so hard.
If you see anything you dont understand let me know and I will explain more. Also This was not a 50 card deck as I only have 1 core set and Didnt want to muddy up the mechanics with a second sphere. So might not be as good if running a 50 card deck. but hopefully with the next set I will be able to make it work on a full Spirit Mechanic.
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Update: Realized I didnt add victory points... but I did play again and got a score of -11. Even better. Dream team for me. At the end i can just kite the last creature and zap my threat with gandalf and the Galadhrims Greeting. Beorn for the win!
How did U use Beorn in all spirit deck?
I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.
Sky said:
How did U use Beorn in all spirit deck?
As mentioned above Stand and Fight allows me to play allys from the discard and it has in paratheses (can be from any sphere). So I play Beorn and Gleowine.
Ok. But whose discard pile it was?
You can use discard pile - correct. But who did put that card there in a single player game??
I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.
He discarded Beorn into his discard pile from his own hand by using Eowyn's ability (discard a card to gain +1 willpower). Quite sneaky... 
Without Signature
Grats on finding that loop. I hope it will be fixed and plastered in the first FAQ.
I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.
No need to fix that loophole. That's the way LCGs should work. Think outside the box. Cool deck idea.
Without Signature
I think it is not correct to allow one deck to play any card it wants (ally so far) for no additional penalty.
I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.
Sky that's exactly how it works !!
Deckbuilding is ALL about getting the biggest bang for the lowest cost!
Recently I grabbed Faramir from someones discard pile while I had 6 questing characters a turn. How nice was that !
Without Signature
Troymk1 :)
In a MP game it is fully legitimate. If You choose someone's "Dead" Ally and pay its cost -> U get it under control.
My concern is whether can U have in Your deck cards, YOU CANNOT legitimately play.
I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.
Great play, brilliant work on playing Beorn this way...no need to ban this IMO, it's exactly what makes good players stand out in CCGs/LCGs. I would also not call this broken as the route through the discard pile requires quite a lot of work (draw Beorn, use Eowyn or other discard effects to get him into discard, then play the fishing event...you would normally look at quite a number of rounds before Beorn hits the table.)
Without Signature
For me it is too far from the deckbuilding and to cloce to ruleabusing :P.
I respect Your opinion. But in mine it abuses the play and the balance of the decks. All those cards are +1 will forced events in Your hand. If you limit. their number to 5-6 they are just free added value (in the worst case).Add some allies like DotN and she would give the deck healing ability. The greatest drawback of spirit deck neutralized! The more powerful allies will show up in the game the more powerfull the SPIRIT phase will happen.
Should You run out of the SaF cards there is always DTomb waiting. So in the longer plays You can easily get 2-3 of them into every play.
I don't think designers will find it as a part of metagame though. Time will tell. Great kudos for finding it are still given :)
I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.
This combo is not broken in any way, so there's no need for banning or a FAQ. This is because you have to "pay" more to play Beorn this way. While the deck with a corresponding sphere only needs Beorn's card and 6 resources, the spirit deck needs Beorn's card, Eowyn's ability and an additional card and still you have to pay 6 ressources. So thats 4 conditions to meet instead of 2.
Without Signature
:) Only 3. Her ability is free and always available. AND you will not waste Your spirit cards to use it.
I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve.
Sky said:
:) Only 3. Her ability is free and always available. AND you will not waste Your spirit cards to use it.
Well Eowyn can die and it only works once each round. If you consider this combo broken, then what's with Aragorn and Celebrian's Stone?
Spirit has a good base ability and some nice faction cards but imo it isn't as ridicolous strong as Leadership and Lore.
Without Signature
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