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You are here: FFG Forums /  Roleplaying Games /  Deathwatch

Deathwatch
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Moderator: FFG Andy FischerFFGAntonGeckoThe Spaniard Topics: 1406 | Posts: 27554
Starting Weapons
Published on 23 August 2012 - 23:18:52
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 I'm working on a conversion of the Deathwatch Specializations to Only War. The thing is, I can't seem to find each specializations'  starting weapons. I have vague ideas from the fluff (Chainsword and Bolt Pistol for Assaults as an example) but I just can't find the actual listing for starting weapons anywhere. Am I stupid?

 

WHOOPS: I found it!

I've converted Dark Heresy to the Only War system. Please take a look!

https://docs.google.com/folder/d/0B517sKRcjGNrcmZmV21GSkVoVVU/edit

 

 

Page 1 of 1 (3 messages) 1
Reply #1 | Published on 23 August 2012 - 03:47:57
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0

are you searching for this?

• All Specialities Standard Issue: Astartes power armour,
Astartes bolt pistol, 3 Astartes frag grenades, 3 Astartes
krak grenades, Astartes combat knife, repair cement, one
Chapter Trapping.
• Deathwatch Apothecary Standard Issue: Astartes
bolter with fire selector, reductor and narthecium.
• Deathwatch Assault Marine Standard Issue: Astartes
chainsword, Astartes jump pack.
• Deathwatch Devastator Marine Standard Issue:
Astartes heavy bolter with backpack ammo supply.
• Deathwatch Librarian Standard Issue: Astartes bolter
with fire selector, force weapon.
• Deathwatch Tactical Marine Standard Issue:
Astartes bolter with fire selector, one clip of Special Issue
ammunition (not exceeding 25 Requisition per clip)
per mission. Note that you must still meet the Renown
requirement for this ammunition.
• Deathwatch Techmarine Standard Issue: Astartes bolter
with fire selector, Astartes servo-arm (as a part of his power
armour), and one other Common craftsmanship cybernetic
(chosen at character creation). See the Cybernetics section
for rules on installing further bionics.

core rulebook pg. 28

 

cheers

Without Signature

Reply #2 | Published on 23 August 2012 - 12:05:40

For some frikkin' reason, that is the one page I can almost never find when I need it!

HERE is where I keep non-campaign dependent House Rules, supplementscustom items that I have created. for Deathwatch, Black Crusade, Rogue Trader, etc.

Reply #3 | Published on 24 August 2012 - 23:18:50

It's probably the strangest thing about the layout of the Deathwatch book, relative to the other lines (though Only War will be similar, with regimental standard kit). In that the equipment listings for everyone are all sequestered together on one page, where they're easy to forget.

I'm always losing the page myself.

"Would you like to travel across entire sectors in months, rather than years? Would you like to blast people with warp energy? Would you like to have an extra eye? Come down to Fabius Bile's Gene Emporium, and become a New Man!"

-MILLANDSON

Page 1 of 1 (3 messages) 1
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