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Genestealer, the Slaught, the Stryxis...
Could imagine a probable scenario/campaign involving the establishment of a Genestealer cult with the DW unit dispatched to expose and snuff the buggers out.
The Slaught would make a worthy foe due to their sneaky/devious methodology.
Stryxis due to the potential of seeming to be the equivalent of the Ferenghi in the Segmentum Obscurus.
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Without signature
Dark Eldar and Tyranids. The first for being as bad as Chaos, the second for being exceptionally ugly bugs.
Stipendium peccati mors est. Personal Motto of Deathwatch Champion Raziel, Black Shield.
Many of you have inspired that when and if I'll ever have the opportunity to GM this game to TPK the players against Tau forces :D.
Tyranids are a big favourite of mine to fight, but Chaos and Eldar (both versions) shall meet their end at the holy bolts.
Without Signature
Lightbringer said:
Lyinar said:
I'd like to send my PCs against Necrons and Dark Eldar. Not certain if I'll play the Dark Eldar straight, or play them TT-style.
[QUOTE efidm=177734]
My previous post is in the wrong thread. Sorry. But everything I wrote is still awesome.
[/QUOTE]
None. I was thinking that maybe I'd try and play against type a bit, holster the bolt pistol and power axe, and try and settle my disagreements with the aliens using calm, considered diplomatic measures. Perhaps with a cup of tea and slice of cake.
Without Signature
And my magic 8 Ball says....
.....All signs point to Slaugth and Y'uvath!
Emperor, let Your undeniable light burn on the mishappen and twisted, so I can see them with pure sight, and purge them with righteous fire!
Leogun_91 said:
Lightbringer said:
What's TT-style?
Tabletop-style. Pretty much how Dark Eldar armies end up being configured for tournaments in Warhammer 40k, instead of how the background paints them.
So, massive amounts of Dark Lance spam, a transport for every squad, and not a single Grotesque, Mandrake, or Hellion in sight.
Actually, I'm more leaning toward playing them straight. Some of the things that fail horribly on the tabletop would make some pretty horrifying foes in an RPG.
"I reject your reality and substitute it with my own!" -Adam Savage, Mythbusters
Lyinar said:
Leogun_91 said:
Lightbringer said:
What's TT-style?
I didn't say that! Curse this quoting system. [Shakes fist impotently at uncaring world]
The mind is its own place, and in itself, can make a Heaven of Hell, a Hell of Heaven.
I want to fight Orks, Eldar, Tyranids, not becasue I don't like them but becasue I do. I just leave the races I think are dumb out of my games.
Without Signature
Lightbringer said:
Lyinar said:
Leogun_91 said:
Lightbringer said:
What's TT-style?
I didn't say that! Curse this quoting system. [Shakes fist impotently at uncaring world]
The Computer says you did, and the Computer is never wrong.
Are we going to have to bring in a team of Troubleshooters to investigate? 
As to my own expectations? More on the Yu'Vath, some info on the Andranti (or remnants there of), more examples of the main staples of the Mini's game.
-=Brother Praetus=-
"Truth is so precious it must be attended by a bodyguard of lies."
(Fortune Cookie)
"They say that once you have opened the final gate there is no way back."
(Fortune Cookie)
Well... weren´t/aren´t Adranti human civilisation? Not that it wouldn´t be bad to see more stuff about them.
The first line of the Malus Codicium:
'Don't *&@$ with Commissar Yarrick,'
They were, supposedly. Humans who, from the sounds of things, committed not only egregiuos genetic experimentation; life on Spectoris being some of their handy work, but there was something else about mechanical people if I am recalling what I read...
-=Brother Praetus=-
"Truth is so precious it must be attended by a bodyguard of lies."
(Fortune Cookie)
"They say that once you have opened the final gate there is no way back."
(Fortune Cookie)
Lyinar said:
Leogun_91 said:
Lightbringer said:
What's TT-style?
Tabletop-style. Pretty much how Dark Eldar armies end up being configured for tournaments in Warhammer 40k, instead of how the background paints them.
So, massive amounts of Dark Lance spam, a transport for every squad, and not a single Grotesque, Mandrake, or Hellion in sight.
Actually, I'm more leaning toward playing them straight. Some of the things that fail horribly on the tabletop would make some pretty horrifying foes in an RPG.
Aye, properly played Dark Elves would be creepy and scary as hell in the RPG.
~Yea, Tho I Walk Through The Valley Of The Shadow Of Death, I Shall Fear No Evil~
Rogue Trader, Dark Heresy, Deathwatch, Black Crusade + Only War Playtester
Star Wars: Edge of the Empire Playtester
I do not speak in any official capacity for FFG, all my posts are my own opinion, speculation, etc.
One of Three Founders of Dark Reign
As my favourite two TT Xenos races, I'd both like to play against and GM a game involving Eldar and Tyranids.
Been a Tyranid player since 3rd Edition rules (so about 6 - 7 years) so know just about all the fluff I need to know to have some fun purging or throwing waves of them at players.
As for Eldar, I've wanted to play Eldar in the TT for a while, I got to like them in Dawn of War (my friends hated me playing Eldar in multi because their bases would be surrounded in Webway Gates in no time), and then reading more into them in their 4th Edition codex and the Dark Heresy Creatures Anathema and Rogue Trade Core Book made me really want a game involving some Eldar.
Even my Rogue Trader game (which I haven't started yet because still looking for interested players in the area) was going to have the RT settle a new colony on a Maiden World and subsequently begin a minor war with an Eldar vanguard force.
If they include Tau rules though, add them to the list too.
"He who knows when to fight,when not to fight, will win."
- Sun Tzu, The Art of War
DUST Australian Nationals 2012 Winner
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