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Deathwatch
Join a brotherhood of the finest warriors in the universe
Moderator: FFG Andy FischerFFGAntonGeckoThe Spaniard Topics: 1406 | Posts: 27555
Female roles that fit with a DW Kill Team. . .
Published on 04 March 2010 - 12:42:22
Page 2 of 4 (54 messages) « First page... 1 2 3 4 ...Last page »
Reply #16 | Published on 08 March 2010 - 09:54:58

ZillaPrime said:

Heck, borrow a page from the modern day US Marines.  The Marine Corps has a philosophy that "Every Marine is a rifleman first."   On the surface this is rather obvious, but it has more far reaching impact.  The core concept is that no matter what a Marine's specialty is, they are trained infantry soldiers first and whatever their specialty is after that.  

 

Yeah, go ahead, tell a Marine he is a Infantry Soldier. (FYI, Soldier is an Army term in todays moderm US Military, calling a Marine a Soldier would be to that Marine a insult, and to the Soldiers who hear you, they would also be insulted) other then that,I agree with you.

ZillaPrime said:

For this reason Marines are routinely fielded with non-Marines in their midst as a matter of doctrine.  Every medic is actually a Navy corpsman since they are expected to tend to injuries as a higher priority than killing Muslims.  

So the Inquisition brings in all those specialist agents so that Deathwatch Marines don't have to be distracted from killing the Emperor's foes...

"Brother Sergeant Tomas, could you be a dear and stop purging the unclean for a few minutes?  This tedious library research and transcription is not going to complete itself!"

Emperor, let Your undeniable light burn on the mishappen and twisted, so I can see them with pure sight, and purge them with righteous fire!

Reply #17 | Published on 09 March 2010 - 09:35:04

There is no such thing as a female Space Marine. Playing a Battle Sister is about as close as one is gonna get. If folks want an all Girl Power Team of Marines then do it in your own games. I don't want that forced upon me and infused into the subject matter to appease a specific group of role players when it was NEVER THERE in the first place.

 

Every wolf suffers fleas. 'Tis easy enough to scratch!- The Lord of Darkness

Reply #18 | Published on 09 March 2010 - 10:27:14

Wow, the reading comprehension is nonexistent on these boards nowadays. Nowhere in the OP is "why can't we play female SM", "how come there aren't any female SM", "OMG SM's are sexist", etc, to be found. Obviously I wasn't clear enough about trying to avoid the female marine garbage that is running rampant in other threads. 

Let me rephrase the topic as remedially as possible:

What are the most likely non-Space Marine character types, male or female, that might be found operating alongside and as part of a Deathwatch kill team in the field?

OR

What kind of human could enhance the effectiveness of a Deathwatch kill team?

OR

What specialist roles are there that a Deathwatch Marine can't fulfill that a human specialist would be more suited for?

Reply #19 | Published on 09 March 2010 - 11:30:43

Inquisitors, adepts(high rank), tech-priests, rogue traders and void-masters are the three characters that spring most readily to mind.Characters who's primary role is as a combatant steps to much on the toes of space marines. But characters who focus on spaceship command, space ship battle, social interaction and investigation would flesh out a kill team nicely.  Don't worry, i got what you where asking first time around :D I think people are just frustrated and swinging at these threads the second they come into view ;)

Death Watch: It's like Beowulf with boltguns

Reply #20 | Published on 09 March 2010 - 12:22:49


zombieneighbours said:

Inquisitors, adepts(high rank), tech-priests, rogue traders and void-masters are the three characters that spring most readily to mind.Characters who's primary role is as a combatant steps to much on the toes of space marines. But characters who focus on spaceship command, space ship battle, social interaction and investigation would flesh out a kill team nicely.

I wouldn't say that you can't be anything combat-related. Assassins can do a lot of things a Space Marine can only dream of. Like infiltrating a place in disguise, sneaking etc.

Stipendium peccati mors est. Personal Motto of Deathwatch Champion Raziel, Black Shield.

Reply #21 | Published on 09 March 2010 - 18:12:30

Hey i never said you couldn't play a combat focused character, i'd just avoid it is all.

For the record, space marines are capable of sneaking, they just find it hard. :P

Death Watch: It's like Beowulf with boltguns

Reply #22 | Published on 09 March 2010 - 18:53:07
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zombieneighbours said:

Hey i never said you couldn't play a combat focused character, i'd just avoid it is all.

For the record, space marines are capable of sneaking, they just find it hard. :P

 

Actually, most Space Marine chapters require their recruits to be Scouts before they're allowed to be anything else. If anything, they'd find it rather easy...

Without Signature
Reply #23 | Published on 10 March 2010 - 03:10:24

^ I think he means that Battle Brothers would find it hard to sneak about in all that Astartes Power Armour...

 

Heresy does not beget death...
Heresy is death.

Reply #24 | Published on 10 March 2010 - 06:02:52

I meant that Astartes would have a really hard time sneaking in an urban environment. In wilderness it can be possible if the cover is big enough to hide them, but try hiding yourself in a city built for and inhabited by normal-sized people as a 2,5 m-giant with power armour. There sneaking in, getting intel and finding a way in for the DW that doesn't include enough noise to wake a whole town is a good job for an assassin.

 

I think the best female supplement for a Deathwatch team would be (Inquisitor or Rogue Trader aside) a Callidus assassin. Even though I guess Dark Heresy doesn't allow to play those.

Stipendium peccati mors est. Personal Motto of Deathwatch Champion Raziel, Black Shield.

Reply #25 | Published on 10 March 2010 - 06:12:13

Argh...No, not a temple assassin!!!!! *Wails in horror.*

Temple assassins are the single least player suitible human I can think of in the entire game. They are single purpose killers, with more in common with biological machines and actual people.

 

Death Watch: It's like Beowulf with boltguns

Reply #26 | Published on 10 March 2010 - 06:50:59

That's pretty much what people said in another thread about Space Marines. And Callidus are at least taught to act like normal humans (sometimes, other times they have to act like normal Eldar, normal crazed cultists, normal orkz, normal symbionts.....) 

Stipendium peccati mors est. Personal Motto of Deathwatch Champion Raziel, Black Shield.

Reply #27 | Published on 10 March 2010 - 08:38:20

zombieneighbours said:

Argh...No, not a temple assassin!!!!! *Wails in horror.*

Temple assassins are the single least player suitible human I can think of in the entire game. They are single purpose killers, with more in common with biological machines and actual people.

 

You can keep saying that until you're blue in the face, but people are still going to keep asking for it cuz "TEH ASSASSIN IS TEH ROXXORZ!!!"

Death is the only truth.

Reply #28 | Published on 10 March 2010 - 08:46:13

zombieneighbours said:

Argh...No, not a temple assassin!!!!! *Wails in horror.*

Temple assassins are the single least player suitible human I can think of in the entire game. They are single purpose killers, with more in common with biological machines and actual people.

 

 

Some are.  Eversor are completely unplayable and Culexus are almost as bad.  Vindicare  have to be able to fake it convincingly (you want to blend in when you're hunting and preparing a sniper's perch for that 2km kill shot) and Callidus have to grand masters of human interaction and infiltration.  I imagine that the Venenum (minor shrine, poison specialists) also have some great people skill for when their mission doesn't involve indiscriminately nerve gassing an entire neighborhood.  Yeah they're trained from a young age, conditioned, augmented etcetera, but that doesn't less human than Space Marines or Tech Priests.

Without Signature

Reply #29 | Published on 10 March 2010 - 10:04:58

I'd avoid all Temple Assassins like the plague, partly because of thier flat appeal for roleplaying (Ok, ok, the Callidus does have a fair bit) but also because I can easily imagine my PCs complaining when they don't actually get to just roll a dice and expect to automatically win. Prime case in the Vindicare - I've found that usually if anyone wants to play one, it's the sniper who wants an excuse to never miss and never recieve retaliation. It shouldn't have to be like this, I know, but it's something I'd rather avoid.

An interpreter character might work quite well. Not nessecarily just speaking the lingo, but also imagine how hard it must be for an Astartes to get simple information sometimes. What happens when the locals are so in awe of these warrior angels they simply can't just say where exactly they saw the monster? Bring on the normal chap(ette) to get to the truth without the risk of a fish-eyed gawp

Without Signature
Reply #30 | Published on 10 March 2010 - 11:19:48
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PlasmaBomb said:

^ I think he means that Battle Brothers would find it hard to sneak about in all that Astartes Power Armour...

 

 

Night Lords, Alpha Legion, and Raven Guard beg to differ with you. ;)

 

There's nothing saying that it's impossible to sneak while wearing Astartes Power Armour. It's just really, really, really difficult.

 

But yeah. There's nothing I've seen saying that Battle-Brothers with aptitudes for stealth and infiltration might opt to discard their Power Armour for Carapace for a missionif the mission would be better served by them wearing the Carapace armor and sneaking. But a good Drop Pod assault has a far, far better effect than sneaking in, it seems.

Faith is an armour harder than any metal, but more delicate than any flower.

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