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Hi,
I've written a small Android app that displays the basic dice probabilities, because I never could figure out how probable it was to get a certain number of successes, especially for flanking attacks.
Lets you know, for example, that the chance to capture Gregor or Rob with a 5-dice flanking attack is just 6.3%.
Maybe someone else finds it useful, too. It's free (as in free beer).
https://market.android.com/details?id=de.bokeh.arollofdice
I'm happy about any kind of feedback (good or bad).
Regards,
Chris
Winter is Coming
My Battles of Westeros site: www.chr-breitkopf.de/bow/index.html
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thank you, those mediocre probabilities to capture robb and gregor explains a lot of ever lasting games around here ;)
Without Signature
Well, "mediocre" is putting it rather mildly. I don't think there is a realistic chance to capture a red commander with capture rating 4. Actually, if you define "mediocre" to be about a 30% chance of success, you would need a 11-dice (28.67%) or 12-dice (35.12%) combined attack.
Because of this, I consider the "reduced strength units" optional rule rather important. Gregor is not that problematic because he is infantry, but for Rob, it helps if he gets only 3 dice to attack.
I still like the rules as they are. Robb as King of the North is a problem for Lannister, but coping with him is part of the fun.
Winter is Coming
My Battles of Westeros site: www.chr-breitkopf.de/bow/index.html
argwinkle said:
To clarify: that's including valor. If you attack Robb with infantry, make that 22 dice for a chance of 29% 
Winter is Coming
My Battles of Westeros site: www.chr-breitkopf.de/bow/index.html
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