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GMs discuss your campaigns and adventures here
Moderator: FFG DanielCGeckomauglirThe Spaniardynnen Topics: 1097 | Posts: 8143
An Eye for an Eye: Building (And Solving) The Mystery
Published on 09 March 2012 - 05:57:52
Page 3 of 5 (73 messages) « First page... 1 2 3 4 5 ...Last page »
Reply #31 | Published on 16 April 2012 - 16:09:59
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Thank you very much for the clue cards.

I think they helped me and my players a lot, though my players didn`t find all of them.

For example, they found the books in the library, but didn`t investigate the carpet. Neither did they find the blunderbuss.

They also refused to examine the painting behind the curtain!

Perhaps I was a little bit too shy to hand the cards out.

But anyway, my players succeeded in finding the Hammer and stopped the cultists from poisoning the guards by following the trail of the clues.

In the final confrontation, the PCs fought the cult in the basement while the guards defended the lodge against the beastmen (I handled this quite similar to the extended check in Hero's Call, with every non-poisoned guard granting a green die to the pool).

 

 

 

 

Without Signature
Reply #32 | Published on 17 April 2012 - 13:12:49
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 That's so awesome! I'm really glad the cards helped out! As for giving out the cards, so long as your players had a fun time then don't sweat it. When you find yourself in a similar situation in the future just tell yourself that your job is simply to make sure they get all the clues they need to have a good time. If you do then everything will click into place!

--Steve--

Reply #33 | Published on 24 April 2012 - 20:02:08
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 thanks for making the cards and sending them to me.

Personally I dont think this adventure is great for new GM''s. Maybe GM''s new to WFRP but not new to GMing in general. I cant say that from experience in running this adventure, but my GMing experience so far has been limited to "Black fire pass" and 3 sessions of Shadowrun.

I''ve never run a more open ended investigation before and after reading the adventure (i plan on running it next and then tying it into "the edge of night") I felt a bit daunted. These cards have me a bit excited as they seem like they could help make it easier to run.

Without Signature
Reply #34 | Published on 25 April 2012 - 10:17:37

I agree that the adventure is a good one (had great fun with it when I did run it, not as first adventure in campaign) but not a good "introductory" one.  It''s a nice open sandboxy situation and the GM needs to be familiar with system and GMing to run it. 

Reply #35 | Published on 25 April 2012 - 16:42:49

actually, an eye for an eye was the first adventure we ever played when we got WFRP and the first time ever for me to GM, and even if we all were not too familiar with the system, but veterans of roleplaying, we made it through with a lot of fun!

i think it is also a good start for a GM, you just have to make yourself familiar with the storyline and the NPCs to not having to look it all up each time the PCs meet someone…

Reply #36 | Published on 26 April 2012 - 07:04:26

Congrats on that and maybe I was overestimating challenge.  Thinking about it, the first real adventure I ever ran in WFRP was Rough Night at Three Feathers and that has got about 6 plots going on at once and it worked fine.

Reply #37 | Published on 18 May 2012 - 05:40:23
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Just one further thing about the clue cards:

I'm going to DM "Winds of Change" on Pentecost, and I'm goint to to develop my own Clue Cards for this adventure, but not in English, so I won't be able to share them, sorry. Sadly my own clue cards won' t be that pretty, too, but I wanted to point out that the idea ist really great and I recommend the use of them. Again, thanks alot for the cards, Steve.

Without Signature
Reply #38 | Published on 21 May 2012 - 18:44:09

Steve, I have to admit, I'm intrigued. I would be very grateful if you wouldn't mind PMing me a copy of your clue card system for me to look at.

I'd say I'm still on the fence about the 'overtness' of your method, but I may be persuaded to climb down and give it a try. You certainly make a robust argument.

Many thanks,

Khelrauko

 

     

Without Signature

Reply #39 | Published on 23 May 2012 - 20:24:31

 Hi Steve, just found this thread.

I've run this adventure (eye for an eye) once, with players not being familiar with the system, and it was a little hard, as they were not putting all the pieces together.

I'm thinking about giving this adventure another go shortly, and it would be awesome if you could share your clue cards please :)

 

Thanks a lot

Telk

Without Signature
Reply #40 | Published on 28 May 2012 - 12:43:31

Hi Steve,

Love the clue card idea.  Nearly ready to start running Eye for an Eye and wondered if you could email me over the cards to use, please.  Many thanks!

Without Signature

Reply #41 | Published on 29 May 2012 - 13:54:19

Steve seems to be absent as of late and I was wondering if ANYBODY that received a copy of these clue cards could shoot me over the file,.. I would LOVE to try and play with these,…  email:   saginar123@yahoo.com     Thanks.

Without Signature

Reply #42 | Published on 29 May 2012 - 14:27:34

flyndad said:

Steve seems to be absent as of late and I was wondering if ANYBODY that received a copy of these clue cards could shoot me over the file,.. I would LOVE to try and play with these,…  email:   saginar123@yahoo.com     Thanks.

sent. he has some great ideas. i haven't implemented them myself (already finished an eye for an eye)

Without Signature

Reply #43 | Published on 29 May 2012 - 16:04:01

Actually, if I could get some kind -or- evil soul to shoot the clue cards my way it would make me the happiest damsel at the ball.  I'm fixing to run Eye for an Eye again for a group of newbies next month [mooninite_no1(at)hotmail.com].

"One fled, one dead, one sleeping on a golden bed" ~ Rogues in the House, R.E. Howard

Reply #44 | Published on 30 May 2012 - 11:11:43
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Would it be useful for someone to set up a Yahoo Group (or similar), to create a central repository for useful files like this?

Without Signature
Reply #45 | Published on 03 June 2012 - 03:48:49

www.rpggeek.com lets you upload files for games. They get checked by mods there and then made available to everyone.It is probably one of the most obvious place to upload stuff like this so other people than the ones who discovered this thread could see it.

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