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Don't forget that if you have both the Liches and Unholy Ballistics developments you can use the Skeleton Archers you raise in the same battle! Evil, evil combo. (Unholy Ballistics make Skeleton Archers initiative 2 and use fate cards as square units.)
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My experience is that I always lose when I play Waiqar. Necromancers are definitely vulnerable to Elven Archers, and are countered directly by Uthuk Warlocks. Furthermore, they don't tend to build up a lot of force in the early game, due to the unreliability of the effect, stacking limits, and the fact that Waiqar (pre-expansion, at any rate) finds it difficult to get a tanking unit into play. (Where Elves and Humans both start with a 2 Health unit, and have an easier time taking mountains.)
tremere110 said:
Don't forget that if you have both the Liches and Unholy Ballistics developments you can use the Skeleton Archers you raise in the same battle! Evil, evil combo. (Unholy Ballistics make Skeleton Archers initiative 2 and use fate cards as square units.)
Is this true? Example:
1 necro vs 1 pegasus. Draw for each. Necro gets a special, peggy gets a damage. Necro builds 2 archers. Then they draw before the pegasus damage gets resolved?
KevinBakon said:
tremere110 said:
Don't forget that if you have both the Liches and Unholy Ballistics developments you can use the Skeleton Archers you raise in the same battle! Evil, evil combo. (Unholy Ballistics make Skeleton Archers initiative 2 and use fate cards as square units.)
Is this true? Example:
1 necro vs 1 pegasus. Draw for each. Necro gets a special, peggy gets a damage. Necro builds 2 archers. Then they draw before the pegasus damage gets resolved?
No, they don't draw until after the Pegasus damage is applied. The Necro special does go first, CREATING the archers, so the Pegasus damage could be applied to them, though.
Adding the Archers to the battle is no different than any other situation where you have more than one type of unit with the same initiative number. (For instance, Elven Archer + Sorcerer vs Flesh Ripper; the Latari Player chooses either Archer or Sorcerer first, and that unit goes at the same time as the Flesh Ripper; after that is completely resolved, then the other unit type will resolve, if they are still alive).
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Okay, oops, we had been playing it incorrectly. Thanks for the clarification. Undead weren't really my cup of tea before, but I really want to try them with this combo (and the undead dragon of course).
Sigma, when are you getting your copy? I want to hear what you think of the new content!
KevinBakon said:
Sigma, when are you getting your copy? I want to hear what you think of the new content!
I'm hoping it will be sometime this week; I was told it should be shipping today :)
Posts = Posts + 3278 + 1572
TI3 Rulings: sigmazero13.ifastnet.com/ti3_rulings/find_ruling.php
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