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When the Warhammer Fantasy Roleplay Dice Accessory Pack was first announced, it's product listing unfortunately contained some incorrect infomation regarding the dice mix, which caused some confusion.
I'm pleased to provide the updated, correct dice mix for the Dice Accessory Packs:
The Dice Accessory Pack's product listing is being updated to reflect this corrected information.
Senior Game Designer, FFG
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Well this is surely an improvement...
But a starting character can still have a starting skill of five... and have 4 reckless or cautious steps...
So this set is still not really enough for one single player...
When we got a game mechanism that makes you add and remove the number of successes from different dices you really want to roll all dice at once.
Without Signature
Better 
Two, or three of those should satisfy my players (the starter ones are mine, and my only
).
Blood for the Blood God
Rape for the Rape God
Fart for the Fart God
But it's all subject to Change ^^
The distribution seems better. 
Still, will the dice also be sold individually? I would like to have more flexibility when deciding which dice to buy for my group.
Hur-Nir ran to the aid of the beaten man, recovering in the process a handful of pennies the thugs had let fall in the man's boots during their hasty retreat... (Nulner Blues campaign)
It sound better then the first news, this dice pack is a better version - more comfortablke for players.
Without Signature
This is better, but it still seems like you would need two full sets of these to have enough for a single player. Based on the price, thats a bit expensive (~$20) just for each player to have their own complete set. Again I would suggest the idea of a "Players Set" that includes a full complement of dice for stats, skills, expertise, and stance and a separate "GM's Set" that includes additional dice for challenge, fortune, and misfortune.
I realize that FFG is going the group -shared dice route, but I think they fail to appreciate how much each player prefers to have their own set of dice when it comes to RPGs. For boardgames its perfectly acceptable to share dice, but in Roleplayers can be a fickle and superstitious lot when it comes to someone else using their lucky dice.
Quod me nutrit me destruit
Redcrow said:
...but in Roleplayers can be a fickle and superstitious lot when it comes to someone else using their lucky dice.
Quoted for truth.
My last game, a player pretty much FLIPPED THE HELL OUT because people kept on using his dice. He's usually a calm and composed guy too.
Dice... do this to people.
$12 for 12 dice, $1 per die. Slightly expensive as far as generic dice go, but average for custom dice. Do a quick search online for custom dice, and the few I went to (Chessex, for example) were $1 per die, except for bulk orders.
If a player is that picky with their dice, and don't want to share, then they can feel free to buy their own. That's on them, not on the GM or the other players.
[Edit: My mistake. I just looked again at some website and realized that Custom dice are normally $1 PER SIDE, so that would make $6 per die for a six-sided die, and so on. Makes the FFG price look quite cheaper in that light ]
NezziR's excellent dice notations PDF: mywebpages.comcast.net/nezzir/files/nn.zip
WFRP3e Master Skill list v1: home.comcast.net/~dcvdg/WFRP3e/WFRP3e-MasterSkillList_v1.pdf
Gitzman's wonderful WFRP3 site: www.gitzmansgallery.com/
Online (unofficial) WFRP3e dice roller: home.comcast.net/~dcvdg/WFRP_dice_roller/dice_roller.html
dvang said:
[Edit: My mistake. I just looked again at some website and realized that Custom dice are normally $1 PER SIDE, so that would make $6 per die for a six-sided die, and so on. Makes the FFG price look quite cheaper in that light ]
lol haha yeah if thats not gana stop the annoying senseless complaining
"A fool can criticize, condemn and complain and most fools do!" Ben Franklin
Hmm I would have expected the dice set to have more than that, even at that level it seems low on challenge dice given an average difficulity is 2 Challenge dice. (guess it would have bumped it over the doesn dice mark though).
The bigest downside to each player having their own dice is that they all look the same.
- Loswaith
Henceforth Mortal, Remember...
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