| Register Now | |
| My Points | |
| My Games | |
| Page 3 of 3 (33 messages) | « First page... 2 3 |
Beren Eoath said:
I agree with your disappointment, because I also was disappointed to find a bunch of cards that I already had and don't need. That being said, I did appreciate that anyone can use TEW, they don't need certain expansions in order to run it, and the book does accommodate in this regard too.
While i understand the disappointment of getting cards that some of us already have, I strongly believe that the goal was to produce an epic campaign that did not require anything more that the core box, and that would be easily converted to 1st or 2nd ed. while I also to have all of the duplicated cards I respect the fact that this campaign is self contained and semi Edition neutral. I love the idea that if i were to ever change editons either to 4th or back to 2nd, I could still use this adventure. If i were to accidentaly lose the cards and components I could still run the campaign.
Gary
Without Signature
a great idea (practical and full of adventages) would have been instead including already existing cards, to include some more dice….![]()
The Book of the Asur: a High Elves fan supplement for WFRP 3rd ed.
Secrets of the Anvil: a Runecrafting fan supplement for WFRP 3rd ed.
Libro Monstra: A fan made creature guide
Denizens of the Old World: A fan made resurce of NPCs
The Dark Side: a fan supplement for Witches, Warlocks & Magisters in WFRP 3rd ed.
| Page 3 of 3 (33 messages) | « First page... 2 3 |