Xmen Dynasty - I'm sorry, I don't mean to pester you.. But are you sure about the free shipping on these cards? (Have you ever gotten free shipping yourself?) I got the following response to my email query to Artscow.
As far as that code she is referencing, it's one I chose at random after navigating to the "Custom Photo Cards Sale" under the "Special Sale" tab. It was kind of confusing as far as how that works, so I'm not surprised that I came up empty, but the lack of any further direction on her part regarding free shipping leaves me wondering if it simply is not an option. The hours of operation for Artscow are given in Hong Kong time. Does that mean the cards are shipping from Hong Kong? It's hard to imagine free shipping from Hong Kong but maybe I'm being old-fashioned.
I won't continue to beat a dead horse here (or cow) but thought I'd ask you one last time for further instruction on this, if you don't mind. Thanks!
P.S. The shipping charge listed when I tried ordering was 16.99 on an order of 21.98 (2 decks), which practically doubles the price. That's why I'm asking.
you need coupons for "Multi-purpose Cards (Rectangle)" since that's the product that the cards are printed on.
right now i see on the main page http://www.artscow.com/ (big green box on the upper left) a freeshipping special sale if you order for at least $ 20.
letsdance - thank you for the info! I'll make another pass at it and see what happens. Much appreciated.
Thanks again guys. That seems to have worked. Duh... I ordered 3 decks so far. Have to do it piecemeal, unfortunately.... (Yes, I got the free shipping.)
Was the issue of the two links linking to the same page resolved? I had the same experience with that. (They both linked to the same page for me too.) So there were a total of 10 links, but with two of them linking to the same page.....are there actually 9 decks available, or 10? Thank you! (I don't seem to be able to find the Enduring Evil gallery in Artscow without using the links provided by Xmen Dynasty, or I wouldn't keep badgering you...)
The problem was that the correct URL was appearing in text on the page, but the actual hyperlink for one of them was a duplicate (i.e. not the same as the text you clicked on). You can get around it by copying and pasting the text into your browser instead of clicking on the link.
Considering that this forum only allows editing for a short time after a post is made, I'd assume that the hyperlink will be wrong forever. There's a similar problem with a stale link to Enduring Evil in the first post of the thread (though thankfully my signature is updateable, and so points to the right place).
The Enduring Evil - Descent, Rebalanced
Antistone - Thank you! If that had already been explained (and I think it may have been), I apologize for asking again. Anyway I now have six of the ten decks on order. My final order will be for the last four decks, including the one with the bad link. I'm looking forward to using both the cards and the Enduring Evil system and quests a great deal. Awesome the way this collaboration (clearly Antistone's inspiration and creation, but definitely enhanced by these high quality cards) has evolved! Thanks so much.
Tonight (finishing tomorrow) we're playing The Good, The Bad and the Ogre out of the Quest Compendium. I have to give that a very high recommendation, for the record, it's extremely well done (and even error-free). The guest designer did a great job.
Sorry in replying in this forum but for the life of descent i could not figure out how to sent you a private message antistone.
After we finished our 10th campaign in descent we got bored so we delved into your hero generator and we currently have 48 FULL new characters and would like to thank you and the other guys for all the effort they put into this project. What i would like to ask is about a skill called wild strikes since it doesn't say if when you DON'T roll a blank in your power dice do your other power dice count? Or do they get nullified anyhow?
Please direct any further questions about my hero editor to this thread.
Wild Strikes says: "When you make an attack roll, black dice that roll blanks are worth +3 damage, +3 range, and 3 surges, but other black dice have no effect."
That applies to all attacks, not just to attacks where you roll at least one blank. If you have Wild Strikes, rolling surges or power enhancements on black dice does nothing at all for you. For example:
enhancement + surge = nothing
blank + surge = 3 damage, 3 range, 3 surges
blank + blank = 6 damage, 6 range, 6 surges
Your average result from a black die with Wild Strikes is only slightly higher than the normal average. It's actually a very weak ability, because you end up wasting a lot of the benefits on overkill, but it might be worth it with Blast runes.
You seem to be suggesting an alternate ability where the attack works normally if you roll no blanks, but as a Wild Strike attack if you have one or more blanks. That would be a LOT more powerful, not only because it almost doubles the average result of a black die, but because it raises your minimum damage a lot - any attack with 3 or more black dice would be guaranteed damage + surges of at least 3 from those dice, which would let you kill monsters much more reliably.
The Enduring Evil - Descent, Rebalanced
It's really great to see Descent's various design quirks broken down and addressed, almost as if Antistone understood them better than the designers themselves.
Allow me to contribute the suggestion that Teleknesis should be a general ability with ranks, with similarities to Knockback, such as being counterable by way of the Unstoppable ability and less effective against larger creatures. The skill card would thus only need to say "You have the Teleknesis 4 ability" or something along those lines.
I'd similarly take many of the powerful skills and powers that various characters and skill cards offer and define them as abilities so that they be expanded farther than the space on a card will allow, as well adding the benefit of making it easier to designate countermeasures against them. It would also open the door to finding multiple ways to access them and stack them (similar to how folks try to find ways to stack Pierce). Kirga's anti-spawn ability could simply be called "Tracking" (or "Tracking 5" if it were assigned ranks), Spiritwalker is another good candidate.
Very impressive work and much appreciated. I'm looking forward to trying it out.
I don't recall anyone mentioning this but both alternate download links seem to go to A4 format.
there are no dice on the 5/6 Golem card (#36)
very nice looking cards for ee though
I wanted to try Enduring Evil - Descent, Rebalanced and started to make cards as in original game, with graphics. But I found that you have already made them.
Is there any chance to get this files? Unfortunately I can't order them from artscow.